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DEFY EVERYTHING
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frederikkau:

cocaine-nd-caviar:

thee-trill-og:

                                           +Perspective+

StreetFashion + HighFashion + Inspiration -by Thee-TRiLL-OG


Dope Streetwear Posts Daily Here

follow for daily streetwear ☓ fashion
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t3sjelly:

Boris Bidjan Saberi fw13 assymetric back coat
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nowadaysart:

street-word:

The Traction Of Street Fashion

ART
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nomanlegacy:

Street Style x Luxury blog!
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blvck-zoid:

Street x Luxury
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noircouturedaily:

Noircouturedaily.tumblr.com
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profoundly-naive:

prostheticknowledge:

Home-Made Tron:Legacy Light Cycle Arcade Game
Independent developer The Arcade Man has built from scratch a Tron:Legacy Light Cycle and first-person driving game to play with an Oculus Rift - video embedded below:


The evolution of tecnology allowed us to have amazing experiences. How many of us dreamed of being inside a game, this is a fantasy in the mind of all the nerdiest geeks.
Thanks to an amazing little device that allows us to be “inside a game” and the project I’ve developed in the last month, I think I can say that we are in a very good way to materialize a great part of Kevin Flynn’s dream…
I present you the RiftCycles Project.
This is a stunning and unique arcade prototype that combines the Oculus Rift with a Light Cycles simulator  that I built from scratch.
The game was developed (using Unity) by the portuguese startup Overflow Interactive and it’s a game based on the Light Cycle Battle from the Tron universe and fully compatible with the Oculus Rift.

You can find out more (including building documentation) here

{{OMU}}
profoundly-naive:

prostheticknowledge:

Home-Made Tron:Legacy Light Cycle Arcade Game
Independent developer The Arcade Man has built from scratch a Tron:Legacy Light Cycle and first-person driving game to play with an Oculus Rift - video embedded below:


The evolution of tecnology allowed us to have amazing experiences. How many of us dreamed of being inside a game, this is a fantasy in the mind of all the nerdiest geeks.
Thanks to an amazing little device that allows us to be “inside a game” and the project I’ve developed in the last month, I think I can say that we are in a very good way to materialize a great part of Kevin Flynn’s dream…
I present you the RiftCycles Project.
This is a stunning and unique arcade prototype that combines the Oculus Rift with a Light Cycles simulator  that I built from scratch.
The game was developed (using Unity) by the portuguese startup Overflow Interactive and it’s a game based on the Light Cycle Battle from the Tron universe and fully compatible with the Oculus Rift.

You can find out more (including building documentation) here

{{OMU}}
profoundly-naive:

prostheticknowledge:

Home-Made Tron:Legacy Light Cycle Arcade Game
Independent developer The Arcade Man has built from scratch a Tron:Legacy Light Cycle and first-person driving game to play with an Oculus Rift - video embedded below:


The evolution of tecnology allowed us to have amazing experiences. How many of us dreamed of being inside a game, this is a fantasy in the mind of all the nerdiest geeks.
Thanks to an amazing little device that allows us to be “inside a game” and the project I’ve developed in the last month, I think I can say that we are in a very good way to materialize a great part of Kevin Flynn’s dream…
I present you the RiftCycles Project.
This is a stunning and unique arcade prototype that combines the Oculus Rift with a Light Cycles simulator  that I built from scratch.
The game was developed (using Unity) by the portuguese startup Overflow Interactive and it’s a game based on the Light Cycle Battle from the Tron universe and fully compatible with the Oculus Rift.

You can find out more (including building documentation) here

{{OMU}}
profoundly-naive:

prostheticknowledge:

Home-Made Tron:Legacy Light Cycle Arcade Game
Independent developer The Arcade Man has built from scratch a Tron:Legacy Light Cycle and first-person driving game to play with an Oculus Rift - video embedded below:


The evolution of tecnology allowed us to have amazing experiences. How many of us dreamed of being inside a game, this is a fantasy in the mind of all the nerdiest geeks.
Thanks to an amazing little device that allows us to be “inside a game” and the project I’ve developed in the last month, I think I can say that we are in a very good way to materialize a great part of Kevin Flynn’s dream…
I present you the RiftCycles Project.
This is a stunning and unique arcade prototype that combines the Oculus Rift with a Light Cycles simulator  that I built from scratch.
The game was developed (using Unity) by the portuguese startup Overflow Interactive and it’s a game based on the Light Cycle Battle from the Tron universe and fully compatible with the Oculus Rift.

You can find out more (including building documentation) here

{{OMU}}